The independence of the other Supreme Allied Commanders was ended, their former agencies subordinated to the Supreme Commander: in effect, Fleet Command's preexisting Starfighter Command, Ordnance and Support and Fleet Intelligence departments absorbed StarCom, OaS and Support, and much of the combined Intel/SpecForces hierarchy. Officially, this post replaced the Minister of Defense, but with the office filled by the Admiral of the Fleet, and no civilian ministries to get in the way, it represented in practice the apotheosis of the process of concentration of military authority in Fleet Command that can be observed in earlier developments. The old high command ceased to function as a council of state, but security forces acquired a new definition, with General Crix Madine becoming Supreme Allied Commander for both SpecForces and Intelligence.Ībout ten years after Endor, the entire cumbersome political apparatus was swept away, and military authority was concentrated in a new post of Supreme Commander. Yet in terms of operational control, what happened was that the Fleet simply gobbled up the other commands: Ackbar-still normally commanding on the front line from Home One-became Commander-in-Chief of the entire New Republic military (though still subordinate to the Chief of State). In many respects, the Fleet was a fully-functional and self-contained armed forces within the Alliance military organization, with Ackbar exercising complete control from his flagship, Home One, and regularly delegating his place on the high command to a subordinate but the devolved hierarchy can also be compared to those of Sector Forces, and seen as a reflection of the Alliance ideology.Īfter the victory at Endor, major reforms occurred: the increase in ground troops led to a new bilateral division into Army and Navy, and a cumbersome bureaucratic superstructure was imposed: the Ministry of War was renamed the Ministry of Defense, and additional Ministries of the Army and the Navy were formed, creating three Council-level political appointments with overlapping jurisdictions. Ackbar's command incorporated not just the Rebellion's major combat warships, but also its own Fleet Intelligence, Starfighter Command and Ordnance and Support departments, essentially duplicating much of the structure of the high command. 12 ABY, although by then these two posts had effectively been amalgamated into a single office.īy far the most important of the Supreme Allied Commanders was the head of Fleet Command, with the rank of Admiral of the Fleet-Admiral Gial Ackbar. Sector Command (SecCom)-oversight over the semi-autonomous Sector Forces controlled by governments and resistance groups that pledged allegiance to the Alliance.Īlthough often referred to as "Chief of Intelligence", "Chief of Sector Command", etc., these officers were known collectively as the "Supreme Allied Commanders" or simply "Supreme Commanders", and it appears that this was part of their full formal title for instance, the titles of "Supreme Allied Commander for Intelligence" and "Supreme Allied Commander for Special Forces" survived until c.Special Forces (SpecForces)-the Alliance's ground troops.Intelligence (Intell)-espionage and analysis. Support Services (Support)-supply ships, safeworlds and hospital ships.Starfighter Command (StarCom)-administrative oversight of starfighter forces and pilot training only a few "rogue" squadrons are under the direct operational control of StarCom.Ordnance and Supply (OaS)-weapons, equipment and supply procurement, and also R&D.Fleet Command (Fleet)-the Alliance's armada of combat warships, and attached support units.The military High Command of the Alliance to Restore the Republic was led by the Chief of State in the ex officio capacity of Allied Forces Commander-in-Chief, assisted by the Alliance Minister of War, the Alliance Chief of Staff, and a council of Supreme Allied Commanders, each with responsibility for a distinct aspect of the Alliance military:
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